1) Rotation of avatars around X, Y, Z axis
2) Scroll bar for controlling avatar's morphing speediness
3) Avatar's reference position
4) Web page pinged
5) Pinging time in milliseconds
6) Scroll bar for controlling environment's (tunnel) speediness
7) Operator brain activity
8) Trigger time line
9) Cursor
10) One of the five brain's active zones through which performers ping the web space (phase 1) and change environment's colors (phase 2)